Contest
MahjongSoft is pleased to announce 2024 Annual Riichi Auto-Marathon (MIL rules version, the same as EMA 2016 rules version), a long-term open tournament, which starts on 01.01.2024 at 00:00 and ends on 31.12.2024 23:59 (by Moscow time).
Marathon is opened to all players, with no restrictions with respect to participation, or the number of accounted games.
Any non-disqualified game will be automatically counted towards marathon, there is no need to report game results anywhere.
All non-disqualified games played by a player within the entire 2024 year are then consolidated using four-component formula to get player's score. All player's scores are then ranked accordingly to get rank (place) and basic rank.
Comment: for details on formulas and ranking procedures please refer to Riichi Marathon Information page.
Comment: medals will be awarded provided there are at least 12 "qualified players" for the entire 2024 year.
Comment: organizer of 2024 Annual Riichi Auto-Marathon may consider some other prizes in addition to the listed above.
To enter Riichi Auto-Marathon, please, enter the table marked "Riichi" on the starting page. The table of results is available at Consolidated Marathon Results page, please, choose the "Type"="Riichi Marathon" and "Period"="01.01.2024-31.12.2024" in a drop-down menu accordingly.
Deals per session: 8+ (hanchan), Time for session: 60 min., Time for own action: 8 sec., Time for declaration: 6 sec., Additional time: 30 sec., Time for results: 10 sec.
To enforce "healthy" competition any game with seemingly unequal opportunities to compete should not be counted (disqualified). Thus, any games having "excessive" number of "automoves" (that is moves when system plays instead of disconnected player) should be disqualified.
Riichi Auto-Marathon Games Disqualification Criteria:
When one or more players are obviously disconnected in early stage of the game, it is adviced to "abandon" such a game (it will be disqualified).
Marathon is a long-term open tournament, usually played by periods. Marathon is opened to all players, with no restrictions with respect to participation, or the number of accounted within a period games.
The player's score within a period is a weighted sum of four components: 50%*average_TP (taken for all games) + 50%*average_TP (taken for best 10 by TP games) + 1%*number_of_games + 10%*average_TP_opponents (against whom player played).
Comment: TP stands for total_points divided by 1000, that is the sum of game_points and bonus_points, which players receives from each game played, though that sum is divided by 1000.
To be rated, 26 games within the entire 2024 year have to be played by the player. While determining the player's score, all missing to the amount of 26 games will forceably be counted as having 0 TP.
For the sake of simplicity, all the components are rounded to the two digits after decimal point. For tied results number_of_games is used as an additional criterion — the lesser is that number, the higher player's score is.
All players' scores within the period are then ranked (including breaking-ties algorithms). Each player, who played the established within a period minimum number of games (26), is called as "qualified player". Each "qualified player" receives so-called "Basic Rank" (BR) according to the formula:
BR = 1000*(number_of_qualified_players-player's_place+1)/number_of_qualified_players, rounded to the closest integer number
All players who have not played within a considered period the established minimum number of games (26), receive BR=0.
To enforce "healthy" competition any game with seemingly unequal opportunities to compete should not be counted (disqualified). Thus, any games having "excessive" number of "automoves" (that is moves when system plays instead of disconnected player) should be disqualified.
Riichi Auto-Marathon Games Disqualification Criteria:
When one or more players are obviously disconnected in early stage of the game, it is adviced to "abandon" such a game (it will be disqualified).
Updated: 08.01.2024